The Witcher 2: Assassins of Kings description
Entering once again the world of The Witcher, in the same character of Geralt, you will have to prove again your monster slaying skills, in a new title developed by CD PROJEKT RED and published by the same team on the 17th May of 2011: The Witcher 2: Assassins of Kings.
Set in a time when unexpected chaos is reigning upon the world, a forceful conspiracy threatens it and the Northern Kingdoms are getting ready for war, you will need more than some marching armies in order to stop them and to protect your lands. A role playing game of strategy and adventure, The Witcher 2: Assassins of Kings is coming with a unique new action for you to explore.
The Witcher 2: Assassins of Kings Story
The story of the second release in the series of The Witcher, Assassins of Kings is unfolding in a time of chaos, when behind your back, several conspiracies will threaten your kingdom and will aim to take your power using unexpectedly strong forces, intrigues and battle schemes.
Having in first plan the best monster slayer, Geralt from Rivia, the plot will continue to develop the role you’re playing in the game in the most productive, spinning and dynamic manner, for the best experience of that time’s RPGs.
The Witcher 2: Assassins of Kings Mechanics
The best part of the mechanics in Witcher 2: Assassins of Kings is the non-linear action, which will immerse you in a story that changes based on the emotional reactions of the artificial intelligent characters, in a world of fantasy and dark adventures to explore, where your every decision will have a certain consequence and where more than 40 hours of engaging gameplay inside a complexly developed storyline are going to allow your ever decision to lead to one of the 16 various endings. You will be making your choice even from the beginning, as ever since the start of the game you will have to choose from four different options, each offering you a new path to walk on.
Another interesting and immersive element in the game is the combat system, which fuels the game’s adrenaline and need of strategy and planning through spectacular combats and brutal tactics, featuring a huge arsenal of witcher weapons, including ranged and melee. From crafting potions to casting magic and from setting baits or traps to sneaking behind the back of your enemies and cutting their throat unexpectedly, you will be able to choose from the most diverse fighting strategies, which will also determine your unique style of battle, in a realistically and detailed represented virtual world, here the lives of the entire civilization will be influenced by the way you will manage the conflicts and attacking monsters. With the best potential to find out dark secrets and interesting technologies, the game will determine you to take part into the most exciting adventures in the world of The Witcher 2: Assassins of Kings.
The Witcher 2: Assassins of Kings Modes
Apart from the single player mode offered by the game for a deep exploration of the world, The Witcher 2 will be offering, in an additional enhanced edition, multiple other modes to enjoy, including the Arena Mode, where you will be able to fight endless numbers of attacking enemies, in order to understand their and your battle skills as well, before adventuring into the main story’s adventure, and a Dark Mode, in which it will be raised a more difficult level, for players who aim for real challenges, where your virtual world will be immersed in an overwhelming dark theme and your items will also have a more dangerous design. In this second mode, your preparation and training for battle will be much more important for winning than your existing skills and abilities, as you will have to make sure you have the best defensive schemes in order to resist unexpected stronger attacks and to be able to have a great plan for each opportunity to attack that might appear.
The Witcher 2: Assassins of Kings Technical Issues
Among the technical issues – which are not many, fortunately, and nor game breaking – from the game, we can mention that there is a quite weak design of the maps, forcing you to step on certain paths and fight some bosses or other opponents or take some specific quests without allowing you to choose another way due to the terrain design; a much smaller map in comparison to other RPG games; and some repetitive monologues of Geralt, who keeps having the same replicas about smelly enemies and repeating them until it gets annoying.
Avalibe on: PC
Publishment year: 2011